
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Rapid Roundsbought 104×51.9%
Mystic Expansionbought 100×55.0%
Quicksilver Reloadbought 98×49.0%
Bullet Lifestealbought 95×50.5%
Slowing Hexbought 93×54.8%
Burst Firebought 88×53.4%
Intensifying Magazinebought 87×56.3%
Bullet Resist Shredderbought 79×57.0%
Greater Expansionbought 76×56.6%
Battle Vestbought 76×59.2%
Kinetic Dashbought 60×45.0%
Extended Magazinebought 55×49.1%
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