
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 31×54.8%
Melee Lifestealbought 31×54.8%
Cold Frontbought 30×53.3%
Spirit Snatchbought 30×53.3%
Stalkerbought 28×53.6%
Torment Pulsebought 27×59.3%
Hunter's Aurabought 27×55.6%
Lifestrikebought 24×58.3%
Superior Cooldownbought 24×70.8%
Enduring Speedbought 23×56.5%
Arctic Blastbought 22×68.2%
Transcendent Cooldownbought 20×70.0%
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