
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 78×47.4%
Guardian Wardbought 77×48.1%
High-Velocity Roundsbought 74×51.4%
Superior Cooldownbought 72×47.2%
Duration Extenderbought 68×47.1%
Superior Durationbought 66×45.5%
Greater Expansionbought 63×46.0%
Divine Barrierbought 53×47.2%
Refresherbought 49×44.9%
Knockdownbought 48×45.8%
Transcendent Cooldownbought 46×39.1%
Compress Cooldownbought 45×44.4%
2
2
3
1
1
1
4
1
3
3
2
2
3
4