
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Restorative Shotbought 99×55.6%
Enchanter's Emblembought 82×51.2%
Ricochetbought 80×56.3%
Split Shotbought 75×50.7%
Extra Staminabought 75×60.0%
Stamina Masterybought 74×60.8%
Toxic Bulletsbought 73×58.9%
Monster Roundsbought 67×55.2%
Improved Spiritbought 65×50.8%
Superior Durationbought 61×60.7%
Extra Spiritbought 60×48.3%
Leechbought 58×53.4%
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