
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Vulnerabilitybought 54×55.6%
Monster Roundsbought 53×54.7%
Spirit Lifestealbought 52×55.8%
Healbanebought 51×56.9%
Cultist Sacrificebought 44×52.3%
Extra Spiritbought 44×54.5%
Improved Spiritbought 41×53.7%
Escalating Exposurebought 41×61.0%
Superior Durationbought 40×57.5%
Duration Extenderbought 37×54.1%
Toxic Bulletsbought 34×50.0%
Suppressorbought 26×65.4%
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