
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Expansionbought 68×48.5%
Trophy Collectorbought 68×50.0%
Improved Spiritbought 64×48.4%
Rapid Rechargebought 62×50.0%
Enchanter's Emblembought 60×51.7%
Greater Expansionbought 57×49.1%
Boundless Spiritbought 57×52.6%
Extra Chargebought 57×50.9%
Extra Spiritbought 55×47.3%
Monster Roundsbought 55×50.9%
Superior Durationbought 47×48.9%
Spirit Burnbought 45×57.8%
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