
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 71×50.7%
Close Quartersbought 70×51.4%
Burst Firebought 70×52.9%
Bullet Lifestealbought 66×53.0%
Extra Spiritbought 57×43.9%
Quicksilver Reloadbought 53×47.2%
Mercurial Magnumbought 50×50.0%
Vampiric Burstbought 39×48.7%
Opening Roundsbought 37×54.1%
Split Shotbought 35×48.6%
Swift Strikerbought 35×68.6%
Lucky Shotbought 33×63.6%
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