
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Compress Cooldownbought 45×71.1%
Mystic Expansionbought 45×71.1%
Duration Extenderbought 45×71.1%
Improved Spiritbought 44×72.7%
Guardian Wardbought 44×70.5%
Extra Spiritbought 44×72.7%
Superior Cooldownbought 44×70.5%
Extra Chargebought 43×69.8%
Superior Durationbought 38×68.4%
Arcane Surgebought 35×71.4%
High-Velocity Roundsbought 35×74.3%
Rapid Rechargebought 34×64.7%
2
2
1
3
1
3
4
4
2
2
1
4
3
1
4