
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Chargebought 62×50.0%
Tesla Bulletsbought 61×49.2%
Quicksilver Reloadbought 59×52.5%
Swift Strikerbought 59×50.8%
Extra Staminabought 54×48.1%
Monster Roundsbought 50×48.0%
Extra Spiritbought 49×51.0%
Enduring Speedbought 48×52.1%
Extra Healthbought 48×50.0%
Extended Magazinebought 45×48.9%
Bullet Resist Shredderbought 42×50.0%
Lucky Shotbought 41×51.2%
1
3
1
2
1
4
2
3
3
4
4
2
4
3
1