
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Monster Roundsbought 33×69.7%
Extra Regenbought 23×65.2%
Extra Chargebought 23×78.3%
Improved Spiritbought 22×77.3%
Compress Cooldownbought 22×77.3%
Extra Spiritbought 22×77.3%
Heroic Aurabought 22×77.3%
Extra Staminabought 22×72.7%
Rapid Rechargebought 21×76.2%
Superior Cooldownbought 21×76.2%
Fleetfootbought 20×60.0%
3
2
2
1
1
4
1
1
2
4
2
3
3
4