
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 151×62.9%
Bullet Lifestealbought 144×62.5%
Burst Firebought 142×63.4%
Swift Strikerbought 117×59.0%
Kinetic Dashbought 116×64.7%
Active Reloadbought 100×61.0%
Spirit Resiliencebought 100×66.0%
Extended Magazinebought 99×70.7%
Extra Staminabought 96×66.7%
Vampiric Burstbought 92×69.6%
Siphon Bulletsbought 92×76.1%
Extra Healthbought 90×68.9%
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