
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 185×58.4%
Stamina Masterybought 165×58.8%
Extra Staminabought 164×59.1%
Mystic Burstbought 153×60.1%
Headshot Boosterbought 150×61.3%
Headhunterbought 136×63.2%
Quicksilver Reloadbought 128×60.9%
Tankbusterbought 123×60.2%
Recharging Rushbought 112×64.3%
Siphon Bulletsbought 90×72.2%
Bullet Resist Shredderbought 81×64.2%
Mystic Expansionbought 76×53.9%
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