
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 144×55.6%
Spirit Snatchbought 137×58.4%
Extra Regenbought 123×54.5%
Spirit Strikebought 119×57.1%
Healing Boosterbought 102×53.9%
Melee Chargebought 97×56.7%
Extra Staminabought 95×54.7%
Phantom Strikebought 93×66.7%
Point Blankbought 89×59.6%
Dispel Magicbought 89×57.3%
Superior Durationbought 84×54.8%
Arcane Surgebought 80×58.8%
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