
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 59×64.4%
Mystic Burstbought 59×64.4%
Superior Durationbought 53×62.3%
Cold Frontbought 52×65.4%
Tankbusterbought 50×64.0%
Improved Spiritbought 49×65.3%
Extra Spiritbought 46×65.2%
Veil Walkerbought 44×65.9%
Sprint Bootsbought 43×65.1%
Torment Pulsebought 42×52.4%
Duration Extenderbought 42×61.9%
Spirit Burnbought 34×73.5%
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