
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Regenbought 437×49.2%
Mystic Expansionbought 407×51.1%
High-Velocity Roundsbought 405×50.1%
Mystic Vulnerabilitybought 326×51.5%
Greater Expansionbought 320×51.2%
Extra Chargebought 316×50.6%
Mystic Regenerationbought 306×47.7%
Radiant Regenerationbought 305×47.9%
Healing Boosterbought 288×49.7%
Escalating Exposurebought 275×51.6%
Gritbought 268×52.2%
Stamina Masterybought 260×46.5%
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