
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 221×47.1%
Extra Regenbought 210×50.5%
Berserkerbought 198×46.5%
Healbanebought 169×46.2%
Healing Boosterbought 162×50.6%
Sprint Bootsbought 130×45.4%
Spirit Lifestealbought 127×42.5%
Headshot Boosterbought 127×45.7%
Enduring Speedbought 127×43.3%
Mystic Expansionbought 125×46.4%
Monster Roundsbought 123×48.0%
Extra Spiritbought 116×44.0%
1
2
1
2
3
3
4
4
1
2
3
1
2
4