
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Expansionbought 75×41.3%
Slowing Hexbought 67×40.3%
Extra Chargebought 64×42.2%
Vortex Webbought 59×37.3%
Rapid Rechargebought 58×43.1%
Superior Cooldownbought 57×42.1%
Greater Expansionbought 56×51.8%
Compress Cooldownbought 52×46.2%
Extra Spiritbought 51×51.0%
Improved Spiritbought 50×44.0%
Healing Ritebought 49×42.9%
Extra Regenbought 47×40.4%
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