
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 80×51.2%
Rapid Roundsbought 69×52.2%
Extra Chargebought 59×54.2%
Battle Vestbought 56×62.5%
Burst Firebought 55×58.2%
Surge of Powerbought 54×55.6%
Enchanter's Emblembought 54×59.3%
Swift Strikerbought 52×46.2%
Tesla Bulletsbought 47×46.8%
Monster Roundsbought 44×50.0%
Infuserbought 41×65.9%
Extra Healthbought 40×47.5%
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