
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Expansionbought 523×50.5%
Slowing Hexbought 508×49.8%
Vortex Webbought 505×50.1%
Cheat Deathbought 457×51.9%
Extra Chargebought 412×48.5%
Compress Cooldownbought 374×47.1%
Superior Cooldownbought 330×48.5%
Transcendent Cooldownbought 315×52.1%
Greater Expansionbought 305×48.9%
Ballistic Enchantmentbought 265×47.5%
Guardian Wardbought 241×51.0%
Monster Roundsbought 211×45.5%
2
3
1
1
1
4
2
2
2
3
3
4
4