
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Staminabought 195×51.8%
Compress Cooldownbought 192×50.5%
Cold Frontbought 185×53.0%
Enchanter's Emblembought 182×51.1%
Mystic Shotbought 181×50.8%
Kinetic Dashbought 180×51.7%
Mystic Expansionbought 177×50.8%
Restorative Shotbought 174×50.0%
Majestic Leapbought 173×52.0%
Mystic Burstbought 171×48.5%
Warp Stonebought 159×50.3%
Superior Cooldownbought 156×50.0%
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