
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Sprint Bootsbought 57×57.9%
Extra Spiritbought 51×58.8%
Healbanebought 45×48.9%
Mystic Vulnerabilitybought 41×51.2%
Spirit Lifestealbought 39×61.5%
Restorative Shotbought 38×55.3%
Improved Spiritbought 36×55.6%
Mystic Slowbought 35×65.7%
Surge of Powerbought 35×57.1%
Enchanter's Emblembought 32×43.8%
Tesla Bulletsbought 31×48.4%
Debuff Reducerbought 29×69.0%
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