
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Burst Firebought 62×62.9%
Kinetic Dashbought 59×61.0%
Vampiric Burstbought 57×61.4%
Bullet Lifestealbought 42×54.8%
Battle Vestbought 42×66.7%
Toxic Bulletsbought 35×62.9%
Melee Lifestealbought 34×73.5%
Enduring Speedbought 34×52.9%
Hunter's Aurabought 32×75.0%
Sprint Bootsbought 32×53.1%
Rapid Roundsbought 31×51.6%
Glass Cannonbought 30×76.7%
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