
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 76×73.7%
Enduring Speedbought 74×70.3%
Spirit Strikebought 71×74.6%
Compress Cooldownbought 70×70.0%
Improved Spiritbought 68×76.5%
Echo Shardbought 68×72.1%
Tankbusterbought 64×71.9%
Extra Spiritbought 63×77.8%
Superior Cooldownbought 63×74.6%
Arcane Surgebought 62×77.4%
Enchanter's Emblembought 58×75.9%
Boundless Spiritbought 55×74.5%
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