Passive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Grasping HandsAbility · key 2
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize.
Alt-Cast
rotates the orientation of the wall.
Essence TheftAbility · key 3
Your weapon steals
weapon damage and spirit resist over time, up to a maximum amount per target.